Mykola Maslych

Mykola Maslych

Computer Science PhD Candidate

University of Central Florida

About

Computer Science PhD Candidate at UCF, advised by Dr. Joseph J. LaViola Jr., member of the ISUE Lab researching in Human Computer Interaction.

My research interests include gesture recognition 🤙 BCI 🧠 input for controlling VR environments. This includes machine learning 📊, input processing (VR Controllers, IMUs, EEG), and designing virtual environments for user studies using Unity. The goal for my PhD is to contribute to research in the above areas, then to find a research position in academia or industry in the same field.

I have completed coursework in ML, CV, 3D User Interfaces, Graphics, and Neuronal Systems. You can find my final projects on my GitHub or download my resume.

Interests
  • Data synthesis
  • Intelligent Conversational Agents
  • Interaction methods in VR
  • Gestural Input
Education
  • PhD in Computer Science, Expected 2026

    University of Central Florida

  • MS in Computer Science, 2023

    University of Central Florida

  • BS in Computer Science, 2021

    Univeristy of Central Florida

Skills

Python
Machine Learning
Linux
Github
Unity
Virtual Reality

Experience

 
 
 
 
 
ISUE Lab, University of Central Florida
Graduate Research Assistant
Aug 2021 – Present Orlando, FL
  • RNN data augmentation methods for gestural data
  • VR object visualization and selection for complex environments.
  • Coursework: ML, CV, 3DUI, Data Viz, Neuronal Systems, Graphics, and more.
 
 
 
 
 
Unknot.id
Research Assistant
Aug 2022 – Jan 2024 Orlando, FL
  • Evaluation of state-of-the-art SLAM solutions: ORB, DynaSLAM, SuperPoint
  • Lidar (Kaarta) and Vicon motion tracking data collection
 
 
 
 
 
Flairr Labs
Augmented Reality Unity Developer
Sep 2019 – May 2020 Orlando, FL
  • Multiplayer AR mini-games (Unity, AR Foundation, Photon PUN).
  • Integration with React Native (Android) app.
 
 
 
 
 
University of Central Florida
Undergraduate Research Assistant
Oct 2018 – May 2020 Orlando, FL
  • Gesture data processing approaches - Python, C#.
  • Gesture data collection user studies - VR and 2D games.

Recent Publications

An Exploration of The Effects of Head-Centric Rest Frames On Egocentric Distance Judgments in VR
Effective 2D Stroke-based Gesture Augmentation for RNNs
Toward Intuitive Acquisition of Occluded VR Objects Through an Interactive Disocclusion Mini-map
The Voight-Kampff Machine for Automatic Custom Gesture Rejection Threshold Selection
Machete: Easy, Efficient, and Precise Continuous Custom Gesture Segmentation

Contact Me